
$400k+ Funded on Kickstarter

3,000+ Happy Backers

100% Hand-Made Art

400+ Pages of Cosmic Horror
Chapelwick is a 400+ page campaign setting that blends Cosmic Horror into 5E, integrating Lovecraftian mystery, Gothic dread, and Soulslike challenge into one unforgettable adventure.
CHOOSE YOUR PATH
Every bundle includes the full Chapelwick campaign. Pick how deep you want to descend.
Chapelwick DM Bundle
Save $70
WHAT'S INCLUDED7 ITEMS
- Chapelwick Hardcover Book
- Chapelwick DM Screen
- Mindrift Madness Deck
- Monsters & Bosses Reference Card Deck
- Items & Spells Reference Card Deck
- Chapelwick Dice Bag
- Liquid Core Dice Set - Nightmare Serum
Chapelwick Deluxe Bundle
Save $185
WHAT'S INCLUDED12 ITEMS
6 NEW BEYOND THE DM BUNDLEEverything in the DM Bundle, plus:
- Chapelwick Deluxe Edition Hardcover Book
- Chapelwick Tactical Map Pack
- Chapelwick Monster Tokens
- Mindrift Madness Deck: Twisted Expansion
- Metal Ringing Dice Set - Bellfounder
- Chapelwick Art Print Pack
Chapelwick Collector's Bundle
Save $810
WHAT'S INCLUDED38 ITEMS
32 NEW BEYOND THE DM BUNDLEEverything in the Deluxe Bundle, plus:
- Darkstone Dice Set - The Blind One
- All 12 Subclass Dice Sets
- All 4 Trophy Pin Sets
- 13th Hour Nightmare Hunter STL Bundle
- Chapelwick Dice Tower STL
- Complete Chapelwick Digital Bundle
WHAT AWAITS IN CHAPELWICK
A sentient city that crawled out of the sea. Few who enter leave unchanged.

The City That Schemes Against You
Chapelwick is alive, and it's watching. It remembers every door you open and every secret you steal. Then it shifts its streets, its people and its thirteen districts to make you pay.

A Full Campaign, Levels 1–13
One complete campaign takes your party from 1st level to 13th. Every district hides a new nightmare, and every answer pulls you deeper into the city's grip.

When the Clock Strikes Thirteen
In Chapelwick, even death doesn't bring you rest. Fall, and the city drags you back, keeping you until the clock strikes thirteen. When the final bell tolls, the Nightmare Hunters come to harvest, and every bone they collect becomes another brick in Chapelwick's streets.

Fifteen Ways to Answer the Call
Fifteen new ways to play, each born from the city's darkest secrets. Choose from twelve new subclasses, or take up the Bellfounder, an all-new class with two subclasses of its own.

Madness That Escalates Any Game
The longer your party stays, the more the city gets into their heads, and the harder it fights back. Every choice becomes a gamble: steady your mind now, or risk scars that never fade. Play it digitally or with the physical tarot-sized deck, in any 5e game.

A Score That Haunts the Table
Chapelwick has its own voice. More than two hours of original music follow your party from district to district, so every hunt, chase and boss battle sounds like the city itself.







