
Chapelwick Complete Soundtrack
Chapelwick is a city built on the dead. The bones of its departed are ground into the brick of every wall, and when the 13th Hour tolls, Nightmare Hunters take to the streets to hunt and harvest. Now you can bring that cosmic horror to your table.
Bone and Brick (Ambient Soundtrack): ambient music for exploration and downtime across the districts of Chapelwick. Fog, whispering stone, and the slow pulse of a city that remembers.
Hunt and Harvest (Combat Soundtrack): battle music for the 13th Hour, Nightmare Hunter encounters, and boss fights. Drums that drive the blade and dread that rises with every chime.
Both Albums: get the full Chapelwick soundtrack and save.
Digital MP3 download. This is a pre-order; track list coming soon. Perfect for DMs who want every session in Chapelwick to sound as haunted as it feels.

Chapelwick Complete Soundtrack

$417K+ Funded on Kickstarter

3,000+ Happy Backers

100% Hand-Made Art

400+ Pages of Cosmic Horror

Madness Mechanic
Double-edged Madness and Resilience effects that stack on players and the city alike. What helps you survive may also be what breaks you.

13th Hour Death Mechanic
A Soulslike death system that raises the stakes every time the clock strikes thirteen. Die. Learn. Return. Push closer to the truth.

Boss Encounters
15+ raid-style encounters with layered mechanics, multi-phase combat, and abilities that punish predictability.
15 CLASS OPTIONS. EVERY ONE A NIGHTMARE.
Fifteen new ways to play, each born from the city's darkest secrets. Choose from twelve new subclasses, or take up the Bellfounder, an all-new class with two subclasses of its own. Every path is woven into Chapelwick's origins, and every choice pulls your character deeper into its story.


DIE. LEARN. RETURN.
Death is not the end in Chapelwick. It's the curriculum. The Soulslike death mechanic brings you back each day to face the city's encounters again. Every defeat teaches you something new. Every sunrise is another chance to refine your strategy and push closer to the truth hiding beyond the veil.

13 DISTRICTS. EACH MORE CHALLENGING THAN THE LAST.
Every district you unlock brings new monsters, new mechanics, and new ways to die. The deeper you go, the more dangerous Chapelwick becomes. Enemies adapt. The environment fights back. And the relics you discover grow stronger to match. Exploration is rewarded. Complacency is not.

A SOUNDTRACK THAT HAUNTS THE TABLE.
An original score built for every moment at the table. Tense investigations. Desperate fights. The quiet dread between them. Over 2 hours of music designed to keep your players locked in from the first roll to the last.




